In 2002, Yoshiki Okamoto departed Capcom after the cancellation of the ambitious S.W.A.T project. Subsequently, he founded Game Republic, focusing on a spy action-adventure game. Facing financial challenges after two years of development, Atari's new Japanese president, Hisao Oguchi, recognized the potential in Game Republic's work and decided to acquire the company, injecting much-needed funds into their project.
Over the course of three years, the collaboration between Game Republic and Atari flourished, culminating in the unveiling of "I Spy" at E3 2007. The game generated significant excitement and was slated for a multi-regional release. On May 4, 2007, I Spy debuted on the Atari Phoenix in Japan, followed by a release in the United States on November 2 of the same year. European gamers got their hands on the title on February 8, 2008.
The acquisition and subsequent success of Game Republic's I Spy marked a pivotal moment in Atari's gaming history, showcasing the company's commitment to innovative projects and international collaboration.
Over the course of three years, the collaboration between Game Republic and Atari flourished, culminating in the unveiling of "I Spy" at E3 2007. The game generated significant excitement and was slated for a multi-regional release. On May 4, 2007, I Spy debuted on the Atari Phoenix in Japan, followed by a release in the United States on November 2 of the same year. European gamers got their hands on the title on February 8, 2008.
The acquisition and subsequent success of Game Republic's I Spy marked a pivotal moment in Atari's gaming history, showcasing the company's commitment to innovative projects and international collaboration.